SUPER Rant: Do Wii Think Alike?
^ When publishers treat the Wii as a dumping ground for PS2 ports Fortunately, Ubisoft lent some great support to the Wii and allowed it to pull off a very successful launch. Of course, there were the first-party games to thank as well, including The Legend of Zelda: Twilight Princess, Wii Sports, which was packed in with the console and Excite Truck. Within the next few months, a few more publishers jumped onto the Wii bandwagon after seeing the sales of the console soar. Games started to pop out for the Wii like running tap water. I was starting to get joyful for Nintendo. Then … … another problem struck. Good thing Nintendo continued producing the goods: WarioWare: Smooth Moves, Wii Play and Super Paper Mario. Okay, what was the problem, you may question. A couple of publishers thought that it was a good idea to test new grounds by releasing PS2 games on the Wii – PS2 ports (or ports of last-gen games) are what these games are known as. From Heatseeker to Mortal Kombat Armageddon to Scarface: The World is Yours, Codemasters, Midway and Vivendi Games were all guilty of treating the Wii as a dumping ground for last-gen games so that they can benefit from the brisk sales of the console. During the same period, Medal of Honor Vanguard, another PS2 port, and The Sims 2: Pets, a game released for last-gen consoles, also appeared on the Wii. All of a sudden, I wasn’t very confident of the Wii anymore and couple those games with Namco Bandai’s kiddy Tamagotchi: Party On!, and you can say that I was starting to get apprehensive about the Wii’s future. But just moments later, I was assured of the Wii’s good days ahead.
^ An offspring of the increased third-party support for the WiiBoth May and June sales figures demonstrated that Nintendo dominated the US market with the DS and Wii in first and second place respectively. For the uninitiated, Wii moved 338, 278 units in the month of May, while it managed a more impressive 381, 000 sale number in June. What is more astounding is the fact that Nintendo not only dominated the US with the Wii, but also Japan, with 3 million consoles sold. Software sales were largely made up of Wii and DS games as well. In the light of these figures, the Wii has been dubbed the ‘money printer’ – unsurprisingly. Nintendo’s unique plan to get hardcore, casual and non-gamers to experience gaming with the Wii has paid off handsomely. No more jostling with the technologically-superior Xbox 360 and PS3 – that may well be what Nintendo was thinking when it first conjured up the idea for the Wii. Nintendo has achieved its target. Yes, it has and I am happy for them.

Yes, it has been a roller-coaster ride with the Wii, which has been in existence for 9 months, including the launch month. From the pre-launch period where I grew more confident of the Wii’s success after the new control scheme was showed off via Red Steel and the tremendous support of the console by Ubisoft, to the announcement of the several kiddy, totally-unnecessary games due for launch day, which caused my heart to sink, to the influx of PS2 ports and ports of last-gen games, to the sudden slew of hot announcements, to the release of Nintendo’s amazing sales figures and to the major announcement of Wii Fit at E3 2007, Nintendo has, at times, put a smile on my face, and at times, made me frown. But, at the end of the day, I just want to know: Do Nintendo and I actually think alike?


For years, the iPod phenomenon has gripped most of the Earth’s population and it has refused to let go amid the fierce competition from other media player makers like Creative and Samsung. At every turn you make, on every train you travel on, on every bus you take, the sight of iPods greets you. The iPod’s distinctive click wheel appears as the man sitting beside you in the train takes out his iPod and with a single rounded-swipe of the click wheel, he slips his iPod back into his pocket elegantly. I have tried my hands on both the iPod Nano and iPod Video through my friends before and I have to admit that the navigation is intuitive. In fact, I like the navigation system more than my Creative Zen Neeon player’s, which I use to painstakingly scroll through my huge song list frequently. There is no denying that iPods are simple to use and that is one of the several reasons why so many people around the world worship iPods. But why, and why hasn’t the iPod caught me yet? I do not feel tempted to buy any iPod device. I stay away from them when I want to consider buying a better media player with more storage space. Yes, the masses have their iPods to cement their status as ‘cool’ people, but I could not care less.
^ Too simple, too plain?
^ Handsome with impressive touch-screen, but no MMS and costs an arm and a leg
^ Screenshot of Bully on PS2
The wait is long. The wait for the Big Daddies of Rapture from BioShock to land on my console is very long. That is the time when I need a time-filler, but this is unfortunately, also the time where the gaming river runs dry. I checked out some of the recently-released games – none of them seems very appealing to me. Ratatouille is my best bet for the DS platform when it is put up with other new games like Cookie and Cream, Hoshigami Remix, Touchmaster and Nervous Brickdown. Being a movie tie-in, I was not having high hopes for it; I just wanted to have some enjoyment and that is it, but even then, my wish was hardly fulfilled … …
Nintendo has finally made the announcement at this year's recently-concluded E3 that a new Wii exercise game is indeed in the pipeline. Wii Fit is what it will be titled and activities that can 




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